If you aren't above using cheese bloodmage isn't necessary, you can get permanent brilliant (and many other things) with Strand of Favour cheese. There is many methods to level, the easiest is of course to just do non combat quests (can get to level 19 with very little fighting) Got some questions on what would solo wizard POTD experience would look like today.ĭo you stack deflection on wizard early or not?ĭo you just sneak around to level 12-13 only doing non-combat quests.ĭoes it involve any brilliance mechanics and how to you get them? Hylea + Mega boss means we need to kill mega boss very fast and keep vela alive by withdrawal(unless someone find another method), which leaves us priest, monk or probably soulblade(not sure about this).Ībydon means the class better relies on spell/summon weapon or fist, which also lead us to monk/bloodmage. Woedica + Ethos means classes that cannot regen class resources are elimated, which leaves us Chanter, Cipher, Tactician, Bloodmage and Monk, sc or multiclassed. We can just simply get what class can do ultimate through a process of elimination. If you drop the megabosses, then anything is viable with thoughtful tactics and minimal cheese.Īlso depends on if you carry vela or not. This is what comes to mind if we are talking Solo, POTD, and Megabosses. the T8/T9 spells are nice, but not needed for bosses, which is why multi option is better)Ĩ)) Wiz-blood / Monk-Hel (This combo rocks most battles and without access to T8s/T9s its potential falls short on megabosses) SB is for Megabosses)ĥ) Fighter-Tact / Cipher-Ascended (good overall option, could be swayed to make it SB for megabosses)Ħ) Cipher (would need to manually build tankiness, but T8/T9 skills would be great for bosses)ħ) Wiz (buffs cover tankiness, but arcane dampeners can be rough. this one has great potential, but blossoms level 10+. a) Efficiently doing damage for regular battles (Wiz), and b) High Pen and DPS for megabosses (Monk)Īfter playing multiple POTD runs, my thoughts drift towards:ġ) Monk-Hel (best option, due to upper-tier powers handling bosses, but weakness is you still need to manually build tankiness)Ģ) Wiz-Blood / Fighter-Tact (best versatility, good buffs, good defensive options, but need to build PL/AR-pen for mega bosses)ģ) Fighter-Tact / Chanter-Troub (safe, but slower, with great passive healing and consistent resources)Ĥ) Wiz-Blood / Cipher-SB (Wiz buffs + Cipher buffs/debuffs. General conclusions are based upon three parameters:ġ) Renewable resources: Monk, Cipher, Chanter, Wiz-Blood, and Fighter-TactĢ) Tankiness: Combination of inherent defenses (Fighter-Tact), buffs (Wiz), debuff-buffs (Cipher), passive heals (Chanter, Fighter), CC (Cipher,Wiz)ģ) Damage output: Which needs to be in two forms.
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